Signal Flow : Stereo and Multitracking

Table of contents

Stereo

All this time we have been referring to a mix as a single signal comprising of a mixture of individual signals. In reality, stereo is the most common standard for music distribution and playback. This is nothing more than 2 individual signals sent to 2 individual speakers.

A mixing desk has 2 main outputs: Left and Right. Each of these must go through an individual power amp and out 2 individual speakers, in order to give a 'stereo sound'. The left signal and right signal may be slightly different, for example, if the guitar channel was panned to the left, the guitar would be louder in the left signal than the right. Most power amps are stereo units, meaning they have 2 independent inputs and 2 independent outputs, and inside they have 2 independent amplifiers to handle the left and right signals accordingly.

It has become conventional to refer to a stereo pair of signals as being a single 'stereo signal'. In actuality it means that the left and right signals are seperate and independent of each other, and are intended for independent speakers. Each signal comprises of a mixture of the seperate microphone signals, just as we have dicussed.

Multitracking 

Think of your typical tape deck and the tapes that go in it. The playback format is stereo, meaning that there are 2 tracks being played at a time. You will also know that the tape can be turned over and there is more stereo signal on the opposite side. The tape is actually recorded with 4 tracks, 2 for the 'A' side, and 2 for the 'B' side.

A typical 4-track tape recorder uses the same tapes and technology, except that it can only be played in 1 direction. There is only an 'A' side to a tape that has been recorded on a 4-track tape machine. For example, you can record Bass on track 1, Guitar 1 on track 2, Guitar 2 on track 3, and Vocals on track 4. When you play the tape back, you can use the faders to adjust the mix of these instruments. If you were to play the tape in a conventional tape deck, you would hear Bass on the left speaker and Guitar 1 on the right. If you flip the tape over, you would hear Vocals in the left speaker and Guitar 3 in the right, both in reverse.

An 8-track tape machine uses the same principle, but it uses wider tape and has 8 tracks instead of 4. The widest tape you can get is 2inches, and is used for 16 track or 24 track recorders. These days computers are very powerful and much cheaper, and generally the sound quality is better. You get better bang-for-your-buck when buying a computer recording system than a tape-based recording system.

Overdubs

It is common to record music in stages. For example, your band may record the basics first, then the giutarist may lay some lead-breaks, and the vocalist may do some harmony. To do this, you play back the existing recorded tracks while recording to a new track at the same time. 

Eg. In the 'first take', the drums are recorded to track 1, the bass to track 2, and the rhythm guitar to track 3. Then in take 2, the drums, bass and guitars are played back while the lead guitar is recorded to track 4.

Before you begin recording, you need to plan which tracks will be used for what. Your first take will be limited by the number of mics you have and the number of tracks your hardware can record at once. If you are using a computer with a standard soundcard, you will have 2 input channels ( left and right ). If you have a bigger interface, it may provide you with 8 input channels. To use all 8 inputs, you need 8 microphones and 8 preamps. Many interfaces have preamps built in, but some interfaces provide a few inbuilt preamps and additional line-level inputs. Remember from page 2 that a mic signal must first be boosted to line level before it can be used.

Let's take a look at two scenarios, each involving a band with a drumkit, bass, guitar1, lead guitar and vocals. In each scenario, it is presumed that the drums are most important to record first, because it is the drums that set the feel for the rest of the band.

First up, lets say you are using your computer's inbuilt soundcard. You can only record 2 channels at a time. The most common approach would be to record the drums with one mic and the bass with the other, because the bass and drums usually 'gel' quite well in a live environment. You would then do an overdub for guitar 1, then another overdub for the vocals. Finally, an overdub for the lead guitar.

Scenario 2 involves an 8-channel interface like the Presonus Firepod. You have 8 mics and 8 mic preamps. You have far more options, now you can afford to record the full drumkit and band without doing overdubs. It is common to overdub the vocals anyway because it prevents the vocal track from contracting the 'spill' from other tracks. Often you will want to apply effects to the vocal track and not have the effects applied to the other tracks. To do this, you need to make sure the vocal track only contains sound from the vocals. So here is a suggestion:

tk.1 = Kick drum.
tk.2 = Snare.
tk.3 = Overhead drum mic.
tk.4 = tom 1.
tk.5 = tom 2.
tk.6 = tom 3.
tk.7 = bass.
tk.8 = guitar.

You can of course do as many overdubs as your computer will allow, the main thing is that the full drumkit and bass are recorded initially. Later on, you can investigate ways to record for a better stereo image, but for now, have a think about these scenarios and what kind of setup would suit you best.

 
 
   
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